Bounding box: (Box, Corner)
Fill box: (Static, Gradient)
View line: (Start color, End color)
Line to enemy: (Color, Position)
Style position: (Desktop, Player)
Filter: (Weapon, Construction, Items, Resources, Attire, Tool, Medical, etc...)
Resource: (Wood, Stone, Metal, etc...)
Eat: (Mushroom, Corn, Pumpkin)
Animals: (Bear, Wolf, Boar, etc...)
Vehicles: (Bradley, Bike, Boat, etc...)
Chests: (Box wood, Crate, Stash , etc...)
Corpse: (Dropped item, Corpse player, Corpse backpack)
Traps: (Tincan, Beartrap, Land mine, etc...)
Home: (Bed, Cupboard, Workbench)
World objects: (Recycler, Airdrop, Drone, etc...)
Middle ages: (Catapult, Ballista, Siege tower, etc...)
Teamcheck game party: (Friend color, Enemy color)