Player Skeleton (Thickness)
Role Colors (Cops, Robbers, Civilians)
Visibility Colors (Visible, Invisible)
Maximum Player / Corpse Distance
Grenade ESP (Name, Distance)
Grenade Trajectory / Throw Preview
NPC ESP (Name, Distance, State)
NPC Categories (Guards, Traders, Bots, Police)
Object ESP (Name, Distance, State)
Object Categories (Loot Nodes, Cargo, Cash Nodes, Cash Chargers, Bags, Vehicle Trunks, Security Panels, Doors, Safe Doors, Containers, Hide Spots)
Object Colors / Maximum Distance
Item ESP (Name, Distance, Quantity)
Item Categories (Weapons, Ammo, Equipment, Medicine, Grenades, Valuables, Keys, Tools, Cash, Other)
Item Rarity (Common, Uncommon, Rare, Epic, Legendary, Exotic)
Category / Rarity Filters
Hide Empty / Looted Items
Vehicle ESP (Name, Distance, 2D / 3D Box)
Vehicle Owner Filters (Cops, Robbers, Civilians, Unowned)
Base ESP (Owner, Clan, Distance)
Base State (Locked, Under Construction, Moving)
VIP Status / Remaining Time
Money Laundering Information
Storage / Container Capacity
Building Loot / Facility Contents
Base List (Owner, Distance, Raid Status)
Base Colors (Own, Clan, Other)
Radar (Size, Position, Opacity, Range)
Radar Marker Size / Outline
Game Map Markers (Minimap, Big Map)
Map Marker Size / Opacity
Marker Categories (Players, NPCs, Bases, Vehicles, Cameras)
Category Maximum Distance
Player List (Name, Clan, Role, Distance, Weapon, State, ID)
Player List Sorting (Distance, Name, Role)
Threat Highlight (Aiming at You)
Maximum Rows / Table Scale / Background