
The WARDOGS second closed beta runs September 3 (18:00 UTC) to September 5 (08:00 UTC). There are two ways in: pre-order for guaranteed access, or hit "Request Access" on the Steam page for a free shot that's sent out in waves. Here's the exact schedule, how to preload the client, and what to expect before Early Access on September 10.
It starts September 3 at 18:00 UTC and ends September 5 at 08:00 UTC. In local time the start is roughly:
It's the last scale test before the game's Early Access launch on September 10.
Two routes:
Once you're in, the "WARDOGS Playtest" build appears in your Steam Library and you can preload it. It's a big download (around 50 GB), so start it well before the servers go live.
The first beta (Aug 21–23) drew a huge turnout — nearly 500,000 players and a peak of 105,774 concurrent, on the back of over a million wishlists. This second run is a larger scale test to push the servers harder before launch.
Expect the full Control Zone experience: 100 players split across three teams (Valkyra, Lonestar and Manticore), infantry and vehicles, building and destruction, and the cash-per-life economy where you start each life with in-game money to buy your loadout. It's a test build, so expect rough edges — players reported crashes at the Easy Anti-Cheat screen and when entering the zone in the first beta. Treat any progress as temporary.
Before you pull a ~50 GB client, here's what you need:
WARDOGS uses kernel-level Easy Anti-Cheat, but you do not need Secure Boot or TPM 2.0 to play — Windows 10 is fine. It's PC-only for now; consoles (PS5/Xbox) are planned but have no date yet.
One thing worth knowing before you jump in: cheats showed up fast in the first beta — aimbots, ESP and vehicle wallhacks — and the developers were already banning people for it. If you want the full breakdown of the anti-cheat, whether you can get banned, and the honest ban risk, we covered it here: Is WARDOGS full of cheaters? And if you're after an edge yourself, see our WARDOGS cheats.
You can get in for free via the "Request Access" playtest button (a chance, sent in waves). Pre-ordering the game guarantees a spot.
September 5 at 08:00 UTC.
No — "Request Access" is free, but pre-ordering is the only way to guarantee access rather than wait for a wave invite.
It's a test build, so treat any progress as temporary. Early Access begins fresh on September 10.
Early Access launches September 10, 2026. A full 1.0 release is expected well into Early Access — the game is expected to stay in Early Access for roughly one to two years.
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